//
//  JEHSinglePlayerViewController.m
//  SinaNews
//
//  Created by 蒋恩浩 on 15/12/9.
//  Copyright © 2015年 JEH. All rights reserved.
//

#import "JEHSinglePlayerViewController.h"

static JEHSinglePlayerViewController *player = nil;

@interface JEHSinglePlayerViewController ()

@end

@implementation JEHSinglePlayerViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
}

+ (instancetype)shareSinglePlayerController {
    
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        
        player = [[JEHSinglePlayerViewController alloc] init];
    });
    return player;
}


- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
